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IGF results & Webcomic

Posted by Andres Bordeu, Mar 25 2009, 11:07 PM in Awards



The Independent Games Festival results are out, and we're sad sad.gif to announce that we couldn't take the 'Excellence in Visual Art' award home, but still it was an honor to be nominated and to be able to compete with some other fantastic indie games.

Even though we didn't win, we'd still like to celebrate the IGF event with the fans by releasing a beautiful Webcomic that sheds a little background on some of the events that take place in Zeno Clash's story. Hope everyone enjoys it. Check out the new Gallery to find the goodies! smile.gif

¨



Comments

  MultiVaC, Mar 26 2009, 12:30 AM

Now that makes me sad sad.gif Who won the award? I can't seem to find the winner on the site. I looked at all the other entries, and they are good, but I think Zeno Clash should have won easily. The others are very artistic games, but with much smaller scope. Zeno Clash has so much more content and detail than the others, and it's all fantastic. Not to mention all of it is done in AAA level 3D graphics, which none of the other entries in the festival even attempted. Still, it's a great achievement to be noticed for an award like this. I think once the game is released everyone will realize what an amazing thing you guys have done.

The comic is really nice, too. What is it that Ghat could have possibly done to have his family so angry they want him dead? It's going to be a very interesting story, I think.

  M.S., Mar 26 2009, 05:30 AM

Too bad, but loosing to Machinarium is no shame wink.gif.

Edit: oh, and the comic is awesome!

  Andres Bordeu, Mar 26 2009, 09:56 AM

The winner is Machinarium: wink.gif

http://www.machinarium.com/

  Mogwai Anderson, Mar 27 2009, 08:16 AM

You guys deserved to win in that category.

The comic is awesome! Beautiful art, very well written. I loved it. Will there be any more like this?

  Andres Bordeu, Mar 27 2009, 08:52 AM

QUOTE (Mogwai Anderson @ Mar 27 2009, 08:16 AM)
You guys deserved to win in that category.

The comic is awesome! Beautiful art, very well written. I loved it. Will there be any more like this?


If there's a lot of interest from the community we'd like to make other ones in the future.

  AlexT., Mar 27 2009, 02:48 PM

Indeed, the competition was fierce, honestly Machinima was pure art with game added to it while Zeno Clash is an even mix of both, at least from what I've seen so far. Point and clicks are 2D, making 3D art must be at least twice as hard. They probably didn't take that into consideration. What did you guys submit? The webcomic or a sort of demo of gameplay?

Honestly every time I visit this blog I realize how much thought, effort and skill you guys have put into this game... Not only that, but you guys actually read and respond to most of the forum posts (even on Steam forums!). That's got to be unheard of... Take a bow.

Oh and if you do everything the community is interested in, you're gonna end up making Zeno clash 2 in 2020... if not later.

  Andres Bordeu, Mar 27 2009, 06:09 PM

QUOTE (AlexT. @ Mar 27 2009, 02:48 PM)
Indeed, the competition was fierce, honestly Machinima was pure art with game added to it while Zeno Clash is an even mix of both, at least from what I've seen so far. Point and clicks are 2D, making 3D art must be at least twice as hard. They probably didn't take that into consideration. What did you guys submit? The webcomic or a sort of demo of gameplay?

Honestly every time I visit this blog I realize how much thought, effort and skill you guys have put into this game... Not only that, but you guys actually read and respond to most of the forum posts (even on Steam forums!). That's got to be unheard of... Take a bow.

Oh and if you do everything the community is interested in, you're gonna end up making Zeno clash 2 in 2020... if not later.


Thanks Alex! We submitted a 3 level demo + videos of the unplayable parts (at that time the game wasn't so polished, so we didn't want to send everything). I completely agree that they must have not taken in consideration the difficulty of making 3D art versus 2D art. Still, Machinarium is a beautiful game. I love their art style myself.

  Snottlebocket, Mar 28 2009, 02:58 PM

The webcomic was a good move I think. The beautiful visual style and atmosphere of the comic promted me to visit the Steam page for the game, seeing how well it translated in the gametrailer instantly prompted me to buy. (bit bummed out when I found after payment that I couldn't play yet though but ah well... soon!)

  Kevin Ghadyani, May 11 2009, 05:59 AM

Aw crud, it didn't save my post. Well I said good job and a lot of other stuff explaining the difference between artwork in 2D and 3D games...

 

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