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> Zeno Clash 3 Game Design
post Sep 30 2017, 10:51 AM
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Joined: 30-September 17
Member No.: 14,204

Hello Ace Team !

I'm actually learning how to making games, and you guys are a huge inspiration of the perfect studio game production processing. Your work is always impressive and original and it's a rare things in video game industries today, especially in independant scene, where taking risk is a big decision.

For training, i make a game design document about a sequel, Zeno Clash 3. I'm working on it since one month and it's a open world and more puzzler brawler structure than the second episode.

I was wondering if you are interested to read this document when it be finished. I'm not making a game or another, it's just training and i'm not a student for the moment.

I wrote this document in english, with a french base, because i am.

The document is actually a pdf made with in design, with 5/6 pages, try to catch the feeling of the zeno clash 2 artbook of yours.

Thank you very much. If you don't have time to read, no problem, just a suggestion. It seems normal to talk about this project to the original creator, i don't want to steel anything or another.
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post Jan 7 2018, 01:24 AM
Post #2

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Posts: 755
Joined: 20-March 09
From: Australia
Member No.: 283

Nice (but I liked the guns in Zeno Clash).

Makes me wonder what the population of Zenozoik is - I get the impression it is sparsely populated.
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