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> hammer missing model
tschumann
post Aug 20 2009, 05:41 AM
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In Hammer when you make an infodecal it shows up as error because models\editor\axis_helper_thick.mdl (I think) is missing.
Is it possible to update Zeno Clash to have this model?
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Carlos Bordeu
post Aug 20 2009, 09:32 AM
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We're actually missing this file too (in our own SDK). We also get the error. We could fix it, but releasing an update just for this would be too much. You can just put the corresponding file in your computer (locally) for now.
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tschumann
post Aug 21 2009, 04:18 AM
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Okay. I'll find some way of replacing it.
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Gentleman
post Aug 21 2009, 05:17 AM
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Are you planning a map tschumann? rolleyes.gif


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tschumann
post Aug 21 2009, 05:34 PM
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I am, yes.
As for th missing model, axis_helper.mdl could be a viable replacement. In the Source SDK they seem more or less the same (the .mdl files anyway).
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Carlos Bordeu
post Aug 21 2009, 06:06 PM
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QUOTE (tschumann @ Aug 21 2009, 05:34 PM) *
I am, yes.


Awesome! Please do share when it is done smile.gif
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Gentleman
post Aug 22 2009, 05:50 AM
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I want to try some maps, it's just people haven't made any. :/


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tschumann
post Aug 23 2009, 06:17 AM
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QUOTE (Carlos Bordeu @ Aug 22 2009, 08:06 AM) *
Awesome! Please do share when it is done smile.gif


I can't wait to, but it'll take a while; I'm planning on making a whole city.
I think I'll make a mod for what I'm doing though.
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Carlos Bordeu
post Aug 23 2009, 07:18 PM
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QUOTE (tschumann @ Aug 23 2009, 06:17 AM) *
I can't wait to, but it'll take a while; I'm planning on making a whole city.
I think I'll make a mod for what I'm doing though.


Wow... that looks ambitious. blink.gif
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tschumann
post Aug 24 2009, 04:52 AM
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QUOTE (Carlos Bordeu @ Aug 24 2009, 09:18 AM) *
Wow... that looks ambitious. blink.gif


It is a bit.

Is the size of the info_player_start entity in Hammer to scale?
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Gentleman
post Aug 24 2009, 05:53 AM
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QUOTE (tschumann @ Aug 24 2009, 09:52 AM) *
It is a bit.

Is the size of the info_player_start entity in Hammer to scale?

From what I know yes. You can use it to get doorways to the correct scale and such.


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Carlos Bordeu
post Aug 24 2009, 09:00 AM
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QUOTE (tschumann @ Aug 24 2009, 04:52 AM) *
It is a bit.

Is the size of the info_player_start entity in Hammer to scale?


Our characters and scales are the same than those used in Half-Life 2. We didn't change anything about that in Hammer. So the answer is yes.
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tschumann
post Aug 25 2009, 05:44 AM
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That's good. Thanks.
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Gentleman
post Aug 26 2009, 05:55 AM
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What is your current status on this map?


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tschumann
post Aug 26 2009, 06:52 AM
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I've done about a fifth of the rough layout.
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Gentleman
post Aug 26 2009, 03:08 PM
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QUOTE (tschumann @ Aug 26 2009, 10:52 AM) *
I've done about a fifth of the rough layout.

Nice, I can't wait.


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