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> Questions about Rock of Ages, Rock of Ages
Guest_Har13inger_*
post Oct 6 2010, 04:42 PM
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- Do you have a more exact time when the game will be released than 2011?
- Will it be able to buy the game directly from you without a 2nd-/3rd-party distributor? If not then I will probably dl this game sadly enough.
- Will there be a demo-version, if so when will it be released?
- Who made the idea for Rock of Ages? I want to kiss hers/his lips.
- Can Rock of Ages get any more epic than it is?
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Carlos Bordeu
post Oct 6 2010, 06:19 PM
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- Do you have a more exact time when the game will be released than 2011?

Not at the moment... we will release more info as we progress in development.

- Will it be able to buy the game directly from you without a 2nd-/3rd-party distributor? If not then I will probably dl this game sadly enough.

The publisher is Atlus... we won't be selling it ourselves. I don't understand why you would not want buy it if a 2nd or 3rd party is involved. They are also investing on the project and allowing us to publish on multiple platforms. The project also exists thanks to them.

- Will there be a demo-version, if so when will it be released?

We have no news of a demo yet.

- Who made the idea for Rock of Ages? I want to kiss hers/his lips.

I thought of the first concept, but the design is a collaboration of many people. Errr... I think I'll pass on the lips kiss... unsure.gif

- Can Rock of Ages get any more epic than it is?

It can indeed... wait for a new trailer / video sometime soon.
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Guest_Har13inger_*
post Oct 6 2010, 07:19 PM
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So I will be able to buy the game directly from Atlus? I will reconsider it then.
But the kiss is unavoidable.
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Carlos Bordeu
post Oct 7 2010, 09:30 AM
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QUOTE (Har13inger @ Oct 6 2010, 07:19 PM) *
So I will be able to buy the game directly from Atlus? I will reconsider it then.


Depends on the platform. On XBox360 and PS3 it will be via XBLA and PSN. On PC we are still looking at all the available channels.

QUOTE (Har13inger @ Oct 6 2010, 07:19 PM) *
But the kiss is unavoidable.


Yikes!
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Gentleman
post Oct 13 2010, 11:58 AM
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One thing I would like to know. What genre is this game classed in?


--------------------
Zeno Clash 2!
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Carlos Bordeu
post Oct 13 2010, 12:42 PM
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QUOTE (Gentleman @ Oct 13 2010, 12:58 PM) *
One thing I would like to know. What genre is this game classed in?


I don't know... marble game meets tower defense?
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Guest_Andrew Fergus_*
post Oct 16 2010, 01:38 PM
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Hey, I was wondering, what game engine does this use? It looks utterly beautiful.
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Andres Bordeu
post Oct 16 2010, 06:27 PM
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QUOTE (Andrew Fergus @ Oct 16 2010, 02:38 PM) *
Hey, I was wondering, what game engine does this use? It looks utterly beautiful.


Unreal Engine 3 cool.gif
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prudislav
post Oct 20 2010, 11:47 AM
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Will this good-looking game have LAN multiplayer or only online multiplayer. I want to play with my brother throuth LAN ;-)
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Guest_71gamer_*
post Nov 13 2010, 04:19 PM
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QUOTE (Carlos Bordeu @ Oct 7 2010, 09:30 AM) *
Depends on the platform. On XBox360 and PS3 it will be via XBLA and PSN. On PC we are still looking at all the available channels.



Yikes!

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Guest_wyatt_*
post Nov 18 2010, 01:52 PM
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do you get to control the rock and the village? like in one level can you defend your village while in another level you destroy one?
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Carlos Bordeu
post Nov 18 2010, 04:02 PM
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QUOTE (wyatt @ Nov 18 2010, 02:52 PM) *
do you get to control the rock and the village? like in one level can you defend your village while in another level you destroy one?


Exactly, but in the same level you do both. You roll down the hill and try to destroy the castle gate. Destroying the gate takes several impacts which means you have to roll down many times. While you wait for your new boulder you defend your territory. Maps are symmetrical and players both attack and defend in the game.
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Guest_Guest_*
post Dec 17 2010, 04:16 AM
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Should we hope for iPhone\iPad version?
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Andres Bordeu
post Dec 17 2010, 07:53 AM
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QUOTE (Guest @ Dec 17 2010, 05:16 AM) *
Should we hope for iPhone\iPad version?


Too soon to say anything about this, but it's something we'd love to look in to.
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Guest_Rotomagnus_*
post Dec 27 2010, 08:08 PM
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The trailers look like a monty python's flying circus animation (and that's great). Are they an inspiration for you ?
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Andres Bordeu
post Dec 27 2010, 09:07 PM
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QUOTE (Rotomagnus @ Dec 27 2010, 09:08 PM) *
The trailers look like a monty python's flying circus animation (and that's great). Are they an inspiration for you ?


Yes, absolutely! We love Terry Gilliam's work cool.gif
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Guest_Buttless Boy_*
post Jan 3 2011, 06:33 PM
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It seems like, from the RPS interview, the art styles you're incorporating are moving from older to newer, ending at Romanticism. If you do DLC can we expect that trend to continue? Any chance for Post-impressionism, Surrealism, Dada, Pop Art? I'd love to see an area inspired by Dali and Matisse or Pissarro and Van Gogh...
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Guest_Buttless Boy_*
post Jan 3 2011, 06:35 PM
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QUOTE (Buttless Boy @ Jan 3 2011, 06:33 PM) *
It seems like, from the RPS interview, the art styles you're incorporating are moving from older to newer, ending at Romanticism. If you do DLC can we expect that trend to continue? Any chance for Post-impressionism, Surrealism, Dada, Pop Art? I'd love to see an area inspired by Dali and Matisse or Pissarro and Van Gogh...

Er, I meant Magrisse, not Matisse. tongue.gif
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Guest_Buttless Boy_*
post Jan 3 2011, 06:36 PM
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QUOTE (Buttless Boy @ Jan 3 2011, 06:35 PM) *
Er, I meant Magrisse, not Matisse. tongue.gif

...
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Carlos Bordeu
post Jan 3 2011, 08:02 PM
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QUOTE (Buttless Boy @ Jan 3 2011, 07:33 PM) *
It seems like, from the RPS interview, the art styles you're incorporating are moving from older to newer, ending at Romanticism. If you do DLC can we expect that trend to continue? Any chance for Post-impressionism, Surrealism, Dada, Pop Art? I'd love to see an area inspired by Dali and Matisse or Pissarro and Van Gogh...


We might do something like that... it would definitely be something we'd like to add as DLC. However no extra content has been decided yet... gotta finish the game first wink.gif
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