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> Difficulty
post Jan 20 2017, 03:41 PM
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Sup guys, just finished the game and I got a teeny weeny bit of critique for ya!

I really loved the game but I couldn't help but think the incredibly easy difficulty held it back from being as big a hit as it could have been. It hardly ever felt as if I had to actually learn the enemies, which made the combat feel gimmicky. I really loved the art style, the sounds, the complete tone of the game and I just wish it had more to offer in terms of actual gameplay.

It's a sick game don't get me wrong, could have been way sicker though!
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Andres Bordeu
post Jan 23 2017, 03:32 PM
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We're not making that mistake with our next title (ROA2). We'll be adding difficulty levels for this one, so everyone can choose something that adequates to their level.
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