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> Zeno Clash: Ultimate Edition - New Attacks trailer
ZenoClash
post Feb 5 2010, 01:34 PM
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In conjunction with Atlus we've released a new video featuring some of the improvements that will be made available for the Xbox Live Arcade version of Zeno Clash. Graphics speak louder than words, so here's the new content:


Enjoy! smile.gif


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enteloguy
post Feb 5 2010, 04:48 PM
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Woah, new enemy ohmy.gif


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IMA FIRIN MAH GUN
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Carlos Bordeu
post Feb 5 2010, 04:51 PM
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QUOTE (enteloguy @ Feb 5 2010, 05:48 PM) *
Woah, new enemy ohmy.gif


You are the first person that I have seen that noticed that.
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enteloguy
post Feb 5 2010, 04:55 PM
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QUOTE (Carlos Bordeu @ Feb 5 2010, 05:51 PM) *
You are the first person that I have seen that noticed that.


Yeah, im always noticing that kind of stuff lol


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DemonicLemon
post Feb 6 2010, 12:31 AM
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So when (or if) the PC version of the Ultimate Edition gets released, will people who have already own ZC have to pay for this or will it be free for them?

I know this may be a dumb question.
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Gentleman
post Feb 6 2010, 07:49 AM
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I don't care if I have to pay for this DLC, I'm getting Ultimate Edition!


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Zeno Clash 2!
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Andres Bordeu
post Feb 6 2010, 08:13 AM
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QUOTE (DemonicLemon @ Feb 6 2010, 01:31 AM) *
So when (or if) the PC version of the Ultimate Edition gets released, will people who have already own ZC have to pay for this or will it be free for them?


Unfortunately we cannot confirm information about a PC version at this point.
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Gentleman
post Feb 6 2010, 02:04 PM
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You "accidentally" confirmed it a while ago.


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Carlos Bordeu
post Feb 6 2010, 03:54 PM
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QUOTE (Gentleman @ Feb 6 2010, 03:04 PM) *
You "accidentally" confirmed it a while ago.


That was me and I said 'I thought it would'... this was at the beginning of the development of the UE and I actually said something I wasn't completely sure about. There's a reason I got kicked in the ass at the moment for posting that... I posted a reply based on a assumption.

The current situation is: It is something we would like to do, but we're not sure if we will or when we could. There are a lot of determining factors, and we won't be sure until after the release of the XBLA version.

In short: Will there be a ZC:UE for PC? We still don't know.
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hearty0
post Feb 6 2010, 09:19 PM
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QUOTE (Carlos Bordeu @ Feb 6 2010, 01:54 PM) *
In short: Will there be a ZC:UE for PC? We still don't know.


I feel like a shadow thing right now, rudely awakened to chase after what I want, then having that dream smashed as I disintegrate... well not disintegrate. dry.gif

Either way I'm still having fun playing this game since...*checks email* June! It just seems to be like portal in the regard for me, except instead of making portals everywhere your punching people in the face. Whats not to like! laugh.gif
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Gentleman
post Feb 7 2010, 05:22 AM
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QUOTE
It just seems to be like portal in the regard for me, except instead of making portals everywhere your punching people in the face. Whats not to like!


*sniff* That is poetry.


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Zeno Clash 2!
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tschumann
post Feb 8 2010, 06:13 PM
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Looking good. I didn't realise it wasn't getting so many extras.
Any word on price yet?
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LTK
post Feb 12 2010, 09:20 AM
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Holy crap holy crap holy crap

I wish I had an xbox.
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Andres Bordeu
post Feb 12 2010, 02:10 PM
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We're contributing with Atlus to do all the marketing, so stay tuned for their press releases. We'll be posting new info and media as they release it.
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odds
post Feb 15 2010, 06:51 PM
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The new attacks definitely add more polish and brutality to the gameplay, I like it!

It was difficult to tell that there was a new enemy at a glance, at first I thought it was the guy who trained Ghat (can't remember his name though). But bear-trap-face still looks pretty kickass! smile.gif
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hearty0
post Feb 16 2010, 06:54 PM
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Also a minor note. The headbutt should stun you slightly as well(motion blur, and slight wobble) for a few seconds because I don't know anybody who can make that kind of headbutt without getting dizzy.
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Gentleman
post Feb 17 2010, 08:21 AM
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QUOTE (hearty0 @ Feb 16 2010, 10:54 PM) *
Also a minor note. The headbutt should stun you slightly as well(motion blur, and slight wobble) for a few seconds because I don't know anybody who can make that kind of headbutt without getting dizzy.

Talonco?


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DemonicLemon
post Feb 18 2010, 07:43 PM
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QUOTE (Gentleman @ Feb 17 2010, 08:21 AM) *
Talonco?


His brain cells are already dead so it's not like it would affect him at all, all those times he smashed things with his head possibly isn't good for anyone.
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LTK
post Feb 27 2010, 07:45 AM
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I watched the trailer a few more times and I can see what you did now: For all the normal attacks there is in fact a stronger one you can do now. Uppercut becomes two-handed finisher, fourth knee bash becomes headbutt, sprint elbow bash becomes strong elbow bash, and deflect kick becomes spinning kick. It looks like it can be hard to execute, I already had trouble with deflecting attacks normally. I saw some things that could be improved, like the headbutt being disorienting like hearty mentioned. The elbow bash could have a bit more speed, now it kind of looks like you're running, stopping, and then attacking.

Will there be a penalty for these attacks like the strong attacks we already know? At first, the only disadvantage to the strong attacks was that they were slow and could be interrupted. But if your enemy is stunned it doesn't matter if your attack is a bit slower. Maybe this makes the strong attacks too powerful? It's something to consider.
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DemonicLemon
post Feb 27 2010, 10:35 PM
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Would you guys be adding a tackle attack, as in you jump on a guy knocking him on the ground where you fall to your knees and beat his face?
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