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> The Zeno Clash RPG, It was on the Wiki
deloctyte
post Jun 4 2012, 02:14 PM
Post #21


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The project has been dropped and picked up again a few times, but due to real life kicking me in the nadgers, I've sadly been rather negligent about the project.

Pacal II, trust me, if we ever get this fan-RPG done, it will be just that: A fan RPG.

HOWEVER


Just because we're trying to catch the equivalent of a small shrimp in the sea of possibility, it doesn't mean larger fish may not be caught in the hook in the future. Like I said, real life has been swamping me. My finals end at the 18.-th. If the Zeno Clash II hype train will still be going (so I won't forget by accident -.-), I may be able to put something together. smile.gif

As for what the "core" of Zeno Clash, and, consequently Zenozoik is the following:


In terms of technicality, it requires a down-to-earth, quick and bloody, close and personal battle system. My previous attempts were rather... basic, I'll admit.

In terms of the universe, the general sensation is what we'll be tryin' to capture. The Corwids, the city, the deserts, the sensation of living in a universe just out of reach from unreality spilling in... You know, Zeno Clash stuff. biggrin.gif

I can't promise that the finisehd product will be awesome. Hell, I can't even promise that it will ever be truly completed. But I can promise you we'll try! biggrin.gif


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Random scribbler and dubious madman.
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