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Aug 20 2009, 05:41 AM
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#1
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 528 Joined: 20-March 09 From: Australia Member No.: 283 |
In Hammer when you make an infodecal it shows up as error because models\editor\axis_helper_thick.mdl (I think) is missing.
Is it possible to update Zeno Clash to have this model? |
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Aug 20 2009, 09:32 AM
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#2
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![]() Super Member ![]() ![]() ![]() ![]() Group: Developers Posts: 1,920 Joined: 11-April 08 From: Santiago, Chile Member No.: 4 |
We're actually missing this file too (in our own SDK). We also get the error. We could fix it, but releasing an update just for this would be too much. You can just put the corresponding file in your computer (locally) for now.
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Aug 21 2009, 04:18 AM
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#3
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 528 Joined: 20-March 09 From: Australia Member No.: 283 |
Okay. I'll find some way of replacing it.
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Aug 21 2009, 05:17 AM
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#4
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 688 Joined: 18-July 09 From: UK Member No.: 739 |
Are you planning a map tschumann?
-------------------- Zeno Clash 2!
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Aug 21 2009, 05:34 PM
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#5
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 528 Joined: 20-March 09 From: Australia Member No.: 283 |
I am, yes.
As for th missing model, axis_helper.mdl could be a viable replacement. In the Source SDK they seem more or less the same (the .mdl files anyway). |
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Aug 21 2009, 06:06 PM
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#6
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![]() Super Member ![]() ![]() ![]() ![]() Group: Developers Posts: 1,920 Joined: 11-April 08 From: Santiago, Chile Member No.: 4 |
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Aug 22 2009, 05:50 AM
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#7
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 688 Joined: 18-July 09 From: UK Member No.: 739 |
I want to try some maps, it's just people haven't made any. :/
-------------------- Zeno Clash 2!
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Aug 23 2009, 06:17 AM
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#8
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 528 Joined: 20-March 09 From: Australia Member No.: 283 |
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Aug 23 2009, 07:18 PM
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#9
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![]() Super Member ![]() ![]() ![]() ![]() Group: Developers Posts: 1,920 Joined: 11-April 08 From: Santiago, Chile Member No.: 4 |
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Aug 24 2009, 04:52 AM
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#10
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 528 Joined: 20-March 09 From: Australia Member No.: 283 |
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Aug 24 2009, 05:53 AM
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#11
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 688 Joined: 18-July 09 From: UK Member No.: 739 |
It is a bit. Is the size of the info_player_start entity in Hammer to scale? From what I know yes. You can use it to get doorways to the correct scale and such. -------------------- Zeno Clash 2!
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Aug 24 2009, 09:00 AM
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#12
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![]() Super Member ![]() ![]() ![]() ![]() Group: Developers Posts: 1,920 Joined: 11-April 08 From: Santiago, Chile Member No.: 4 |
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Aug 25 2009, 05:44 AM
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#13
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 528 Joined: 20-March 09 From: Australia Member No.: 283 |
That's good. Thanks.
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Aug 26 2009, 05:55 AM
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#14
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 688 Joined: 18-July 09 From: UK Member No.: 739 |
What is your current status on this map?
-------------------- Zeno Clash 2!
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Aug 26 2009, 06:52 AM
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#15
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 528 Joined: 20-March 09 From: Australia Member No.: 283 |
I've done about a fifth of the rough layout.
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Aug 26 2009, 03:08 PM
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#16
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 688 Joined: 18-July 09 From: UK Member No.: 739 |
I've done about a fifth of the rough layout. Nice, I can't wait. -------------------- Zeno Clash 2!
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