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> File for the spit trail for crab, I want to chenge the colour of it
Gentleman
post Aug 1 2009, 11:58 AM
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QUOTE (Shakur @ Aug 1 2009, 04:49 PM) *
Ok, thanks. smile.gif

I'll make Sun Spit if it works out well!


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Shakur
post Aug 1 2009, 12:26 PM
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QUOTE (Gentleman @ Aug 1 2009, 11:58 AM) *
I'll make Sun Spit if it works out well!


HEHE, busted, Sun Crab, yellow crab, yellow ball, yellow spit...


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Gentleman
post Aug 1 2009, 01:38 PM
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QUOTE (Shakur @ Aug 1 2009, 05:26 PM) *
HEHE, busted, Sun Crab, yellow crab, yellow ball, yellow spit...

:/


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tschumann
post Aug 1 2009, 07:37 PM
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QUOTE (Shakur @ Aug 2 2009, 01:26 AM) *
Where is the Portal particle editor located?


Run Portal (or Half-Life 2 Episode Two or Team Fortress 2) with the -tools parameter. In one of the menus choose Particle Editor.
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Shakur
post Aug 2 2009, 03:34 AM
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I found it, but I don't know how to change colour...
QUOTE (tschumann @ Jul 31 2009, 02:08 AM) *
I'm not sure about changing the colours, but there's probably some information on the Valve Developer wiki.

Yes, probably...

Also, I would like to know why I can't see textures, any way to fix this?:


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Gentleman
post Aug 2 2009, 05:24 AM
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QUOTE (Shakur @ Aug 2 2009, 08:34 AM) *
I found it, but I don't know how to change colour...

Yes, probably...

Also, I would like to know why I can't see textures, any way to fix this?:

It's the Orange Box, it doesn't have the ZC textures.


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Shakur
post Aug 2 2009, 05:27 AM
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Will they show if I import them?


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tschumann
post Aug 2 2009, 05:34 AM
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I copied my Zeno Clash materials folder to steamapps\<username>\portal\portal\materials and everything showed up alright.

Also, here's the model conversion program I wrote: http://cid-1bcc5bd24a241de4.skydrive.live....itch%20v1.0.zip
Just drag and drop the .vvd file to convert it.
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Gentleman
post Aug 2 2009, 06:09 AM
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QUOTE (tschumann @ Aug 2 2009, 10:34 AM) *
I copied my Zeno Clash materials folder to steamapps\<username>\portal\portal\materials and everything showed up alright.

Also, here's the model conversion program I wrote: http://cid-1bcc5bd24a241de4.skydrive.live....itch%20v1.0.zip
Just drag and drop the .vvd file to convert it.

So that will allow you to convert it for editing?


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Shakur
post Aug 2 2009, 09:06 AM
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Hmmm... Then we can add more stuff to Garry's Mod smile.gif


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Gentleman
post Aug 2 2009, 09:59 AM
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QUOTE (Shakur @ Aug 2 2009, 02:06 PM) *
Hmmm... Then we can add more stuff to Garry's Mod smile.gif

I want the Rubik's cube and Metamoq's helmet ^^


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Carlos Bordeu
post Aug 2 2009, 01:30 PM
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QUOTE (tschumann @ Aug 2 2009, 05:34 AM) *
I copied my Zeno Clash materials folder to steamapps\<username>\portal\portal\materials and everything showed up alright.

Also, here's the model conversion program I wrote: http://cid-1bcc5bd24a241de4.skydrive.live....itch%20v1.0.zip
Just drag and drop the .vvd file to convert it.


This effectively converts ZC models to Source, right? Cool.

If so we might consider adding this as a tool in the Wiki...
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tschumann
post Aug 3 2009, 02:44 AM
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QUOTE (Gentleman @ Aug 2 2009, 08:09 PM) *
So that will allow you to convert it for editing?


I haven't tried decompiling any converted models, but I can't see why it wouldn't work.
I tried the Rubik's cube and it worked.

QUOTE (Carlos Bordeu @ Aug 3 2009, 03:30 AM) *
This effectively converts ZC models to Source, right? Cool.

If so we might consider adding this as a tool in the Wiki...


It does, but some models (like assassin.mdl, assassin2.mdl and assassin_phase2.mdl) still won't work if converted.

Has anyone tested it yet?
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Shakur
post Aug 3 2009, 04:46 AM
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QUOTE (Carlos Bordeu @ Aug 2 2009, 01:30 PM) *
This effectively converts ZC models to Source, right? Cool.

If so we might consider adding this as a tool in the Wiki...


Could you possibly add more stuff do Garry's Mod then? smile.gif
And don't forget the Spider Pig tongue.gif

Also, if it does, can it make it possible to convert ZC maps?


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Gentleman
post Aug 3 2009, 04:58 AM
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So if the Rubik's cube worked, can you release it? biggrin.gif


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tschumann
post Aug 3 2009, 06:19 AM
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QUOTE (Shakur @ Aug 3 2009, 06:46 PM) *
Also, if it does, can it make it possible to convert ZC maps?


I'm investigating this.

QUOTE (Gentleman @ Aug 3 2009, 06:58 PM) *
So if the Rubik's cube worked, can you release it? biggrin.gif


I just did it as a test then deleted it. It's in zenoclash\zenozoik\props\rubik\ if you want to convert it.
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Gentleman
post Aug 3 2009, 07:30 AM
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Ok, I'll convert a few models and add them to Gmod.

EDIT:Oh dear, I converted the rubik's cube but forgot to backup, please send me the orginal vvd :/


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Shakur
post Aug 3 2009, 12:22 PM
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QUOTE (Gentleman @ Aug 3 2009, 04:58 AM) *
So if the Rubik's cube worked, can you release it? biggrin.gif


Isn't that wares?


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Gentleman
post Aug 3 2009, 01:21 PM
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QUOTE (Shakur @ Aug 3 2009, 05:22 PM) *
Isn't that wares?

I suppose so :/

I can't get it to work though. sad.gif


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tschumann
post Aug 4 2009, 05:08 AM
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Verfiy integrity of cache for Zeno Clash, or you can convert the .vvd back.
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