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> steamify your mod
tschumann
post Feb 3 2011, 11:13 PM
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I've been doing some tinkering with my mod, and I've found that you can get a Zeno Clash mod to work like a Source mod and show up in Steam.
In your GameInfo.txt change the ToolsAppid to 22000 and then put your mod folder into steamapps\sourcemods\ to run it from Steam like a regular Source mod.

I've put this info on the wiki too: http://wiki.aceteam.cl/index.php?title=Set...new_mod_(Steam)
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Carlos Bordeu
post Feb 4 2011, 07:52 AM
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Awesome! Thanks for adding the new info.

Now we need some awesome ZC mods...
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tschumann
post Feb 4 2011, 10:11 PM
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QUOTE (Carlos Bordeu @ Feb 4 2011, 09:52 PM) *
Now we need some awesome ZC mods


I've been making one for a while now, but it it's coming along slowly, mainly because of a major false start (my first design ended up taking up a quarter of the grid in Hammer and wouldn't compile).
I'll post a few screenshots when it looks a bit more presentable.
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Andres Bordeu
post Feb 5 2011, 01:59 PM
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Awesome!!! Can't wait!!!!!
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