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50% Pre-purchase weekend deal on Direct2Drive

Posted by Carlos Bordeu, Apr 17 2009, 10:55 PM

A pre-purchase of Zeno Clash will again be available for 50% off its regular price during a whole weekend (prior to launch) via Direct2Drive (April 18 to April 19). This is a great opportunity for whomever missed the 50% discount that was done for a day on Steam.


About The Malstrums Mansion (1989-2009)

Posted by Edmundo Bordeu, Apr 15 2009, 05:29 PM in Features

Maybe you have played our web-based adventure game "The Malstrums Mansion". Here I will explain some of its history, why we decided to release it April 1st, and even show the original design document made in 1989! (spoilers warning)


New Zeno Clash trailer

Posted by David C, Apr 9 2009, 05:09 PM in Features

Check out our latest trailer with some background of our bizarre characters. ‘The Corwid of the free’ are a group of insane people that live in the woods, where they will develop their obsessions and manias no matter how impractical or absurd these may be.

Now not only do we know that Ghat did something terrible to his family, but that he also used to hang out with this bunch of wierdos!

IGF results & Webcomic

Posted by Andres Bordeu, Mar 25 2009, 11:07 PM in Awards

The Independent Games Festival results are out, and we're sad sad.gif to announce that we couldn't take the 'Excellence in Visual Art' award home, but still it was an honor to be nominated and to be able to compete with some other fantastic indie games.

Even though we didn't win, we'd still like to celebrate the IGF event with the fans by releasing a beautiful Webcomic that sheds a little background on some of the events that take place in Zeno Clash's story. Hope everyone enjoys it. Check out the new Gallery to find the goodies! smile.gif


April 21 Launch & pre-purchase on Steam

Posted by Andres Bordeu, Mar 19 2009, 03:25 PM

Zeno Clash is just around the corner! It's been a long journey, but we're finally reaching the end of the road; Zeno Clash will launch through Steam and Direct2Drive on April 21. At ACE Team we want everyone to be able to enjoy our title, so we're running a great promotion for those who wish to pre-purchase the game:


Design: Making the Logos

Posted by Edmundo Bordeu, Mar 11 2009, 10:01 AM in Development

I thought this brief description about how we got to the name of the game and then how I made the game and company logos could be interesting to tell (I did study design, so at least this kind of thing does interest me), so here it goes....


Developer Video: Gameplay Mechanics

Posted by Andres Bordeu, Mar 5 2009, 08:50 AM in Development

We just released our first developer video that features a closer look at the combat mechanics & shows some examples of how a skilled player can combine the different moves to deal more damage! Watch the video to learn all about it:

Remember you can view the video in high quality with optional close captions.

Zeno Clash’s Survival Mode

Posted by Andres Bordeu, Feb 25 2009, 12:15 PM in Features

ACE Team is including a new game mode that will be featured when Zeno Clash is released; a Survival Mode with a friends ranking system.

We took into consideration the feedback we were getting from the community and we really considered it was important to offer a game component that focused solely on the fun of the combat system and also had a competitive component.

Jump to the link to check out screens and the specifics behind this new engaging game mode.


Zeno Clash wins 'Best Upcoming Indie' at ModDB

Posted by Andres Bordeu, Feb 23 2009, 05:09 PM in Awards

We're thrilled with the news that Zeno Clash has been awarded 'Editor's Choice: Best Upcoming Indie' at ModDB's 2008 awards. We're honored with the pick. A big congrats to the teams behind the other great games that were also nominated in this category. All the titles are fine examples of quality independent games.

To learn all about the award, the nominees and the ModDB 2008 awards follow the link:

Editor's Choice: Best Upcoming Indie

A huge thanks from ACE Team to the ModDB editors and all our supporters!

The Environments of Zeno Clash

Posted by Edmundo Bordeu, Feb 19 2009, 06:16 PM in Development

In Zeno Clash, players will travel through a variety of exotic locations. The world of Zenozoik is an unfriendly place, filled with odd formations, bizarre wildlife and crooked architecture. It’s beautiful and disturbing at the same time.

At ACE Team we wanted to avoid repetitiveness. Before starting to build the levels we selected distinct color palettes and themes that differed to make sure the player was constantly visiting new locations to marvel at. Many games display beautiful environments, but the novelty of the art eventually wears off if you’re constantly running through the same settings. We wanted to make sure this was not the case in Zeno Clash.

Ghat’s journey will take him through several locations, each one with it’s own dangers to overcome. Jump to the link to check out screens and info about the development process.


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