QUOTE (tschumann @ Jun 30 2011, 02:53 AM)

I think I've worked it out. I checked out the example map from the SDK and copied across the logic_auto (with Output OnMapSpawn,playerproxy,SetCombatMode,1,0.00,No) and and the logic_playerproxy named playerproxy, and it worked.
If you want to start without weapons then add another output to the logic_auto: OnMapSpawn,playerproxy,SetCombatMode,0,0.01,No (I didn't try setting it to 0 to start with, so it may work that way too).
Congratulations on getting around the problem (and also for making me feel like something I knew before sounds like gibberish to me now

)
Hopefully your project is coming along nicely.